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Team Members Knowledge Sharing Satisfaction in Enterprise Competition Simulative Games: An Emphirical Research

Zhang, Rui, Chen, Qianzhu, El-Den, Jamal, Jie, Zhao and Wankun, Zhou (2014). Team Members Knowledge Sharing Satisfaction in Enterprise Competition Simulative Games: An Emphirical Research. In: ICICKM 2014 - 11th International Conference on Intellectual Capital, Knowledge Management & Organisational Learnig, Sydney, Australia, 6-7 November 2014.

Document type: Conference Paper
Citation counts: Google Scholar Search Google Scholar

IRMA ID 84377429xPUB24
Author Zhang, Rui
Chen, Qianzhu
El-Den, Jamal
Jie, Zhao
Wankun, Zhou
Title Team Members Knowledge Sharing Satisfaction in Enterprise Competition Simulative Games: An Emphirical Research
Conference Name ICICKM 2014 - 11th International Conference on Intellectual Capital, Knowledge Management & Organisational Learnig
Conference Location Sydney, Australia
Conference Dates 6-7 November 2014
Conference Publication Title Proceedings of the 11th International Conference on Intellectual Capital, Knowledge Management and Organisational Learning ICICKM 2014
Place of Publication United Kingdom
Publisher Academic Conferences and Publishing International Limited
Publication Year 2014
ISBN 9781910309711   (check CDU catalogue open catalogue search in new window)
Start Page 436
End Page 444
Total Pages 9
HERDC Category E1 - Conference Publication (DIISR)
Abstract Educational institutions and enterprises are carrying out enterprise competitions with simulative games aiming at challenging the know‐how and talent of students and employees. Simulative games aim at equipping students and employees with the necessary knowledge to improve their enterprise managerial skills. The success of these games is associated with high level of knowledge sharing. It is anticipated that the increase of the sharing of knowledge during the game activities increase the groups’ chances of winning over competitors. In this research, we anticipate winning the game highly is a result of the effective use of the students’ prior knowledge, expertise and lessons learned during their studies in previous years. The paper concludes, using the factor analysis method, that internal as well as external environmental support, goal‐oriented team learning, teams members’ characters as the three main factors which increase the knowledge sharing among the group members. The paper also suggests that, “The consciousness of reciprocity”, “Participants’ willingness to share knowledge”, “The ability to express knowledge” and ”Knowledge sharing consciousness” play an integral role for thesuccess of the team.
Keyword Simulatiave games
Goal oriented team interaction
Knowledge management
Knowledge sharing
Prior-knowledge
Description for Link Link to conference homepage
URL http://academic-conferences.org/icickm/icickm2014/icickm14-home.htm
 
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